Today May 3, 2022, No Man’s Sky (NMS) released 3.89. In this update multiple gameplay, bug, and stability fixes were implemented. Listed below are the patch notes.
No Man’s Sky (NMS) Patch Notes May 3 3.89
Bug Fixes
- Addressed a bug that could leave some players unable to construct the first map fragment as part of the Blighted expedition.
- Addressed a bug that could prevent the Liberation milestone from unlocking when declining a freighter acquisition during the Blighted expedition.
- Addressed a bug where Gravitino Balls collected from Sentient Plants would not count towards the Coveted Suns milestone in the Blighted expedition.
- Addressed a bug that could cause a blocker during the Last Piece milestone in the Blighted expedition.
- Addressed a bug that could occur if players opened the Portal during the Blighted expedition but then did not enter it.
- Addressed a bug that showed an incorrect prompt on the final reward patch having already collected the expedition reward.
- Addressed a bug that could prevent progress in the Under a Rebel Star mission when flying to the rendezvous point.
- Addressed a bug that could prevent progress in the Under a Rebel Star mission after triggering an alarm at the crash site.
- Addressed a bug that could cause pilot recruitment to be blocked if the player had already recruited a similar looking NPC.
- Fixed a number of specific mission blockers that could occur when using the Neutron Cannon.
- Addressed a bug where the incorrect outcome was used for a specific Gek interaction.
Additional Fixes
- Improved the combat behaviors of higher-ranked squadron pilots.
- Addressed a bug that could occur if dismissing your squadron while they are already leaving.
- Fixed a number of issues that could cause Sentinel drones to spawn underground and become stuck.
- Addressed a bug that caused the Vulnerable Settlement alert to appear on the first planet visited after every warp.
- Addressed a bug that prevented players from transferring items from their ship’s cargo inventory when buying a new starship.
- Addressed a bug that caused the in-game patch notes to display notes from the wrong version.
- Addressed a bug that could cause pirate names to appear as debug strings.
- Addressed a bug that caused some Solar ships to change appearance and colors.
- Fixed a number of visual issues with cloth rendering.
- Addressed a bug that caused Gek squadron pilots to appear overly tall.
- Fixed a texture streaming memory leak.
- Addressed a GPU crash on PlayStation 5.
- Fixed a crash related to Sentinel Hardframe navigation.
- Fixed a number of memory-related crashes for PlayStation 4 and Xbox 1.
- Addressed a crash related to the squadron management UI.
- Fixed a crash related to squadron recruitment.