Some bad news has just been delivered to PC gamers across the globe: Need for Speed is being delayed until next year.
Writing over on the official Need for Speed website, Ghost Games explains that in order to deliver PC players the game that they’ve been asking for, the decision has been made to shift the PC release back into spring of 2016.
Players have been vocal about the need for an uncapped frame rate to allow those with rigs powerful enough to run it, run the game at the highest-frame rate possible.
Ghost Games will also take the extra development time to boost the visuals so that those with beefy gaming PC’s can take advantage of what’s under Need for Speed’s hood.
The good news is that the PS4 and Xbox One releases are still on track for November 3rd in North America and November 5th for the rest of the world. While the console versions will be constantly updated from day one, the PC version will ship with all updates that have been made available to the console editions – free of charge.
It’s a bummer that PC players are being forced to wait those extra months, but if it means a better game at the end of it, it’s not that bad. Is it?